Then, you will work with other more plastic tools to achieve much more interesting and original ways. Next, you will go from 2D to 3D by creating the main volumes of the sci-fi spacecraft in ZBrush, using mainly the ZModeler tool. In addition, Juan will show you the best way to organize the references and so you know what to choose from each of them. You will create the 2D sketch of different ideas in Photoshop, in a simple and fast way, taking as inspiration nature, pieces of other artists and real-world vehicles. You will begin by knowing Juan Novelletto, his work as a 3D artist and concept artist, the most representative projects in the creation of futuristic vehicles, and his main sources of inspiration among artists, movies, books and music.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |